Sephiria Characters and Their Costume Choices
Separate playable costumes from NPCs and companions. Review documented costume changes, tradeoffs and the limits of older unlock guides.
Character selection quick reference
| What you mean by character | Where to focus | What is established |
|---|---|---|
| The playable protagonist | The bunny described by TEAM HORAY | The story concerns saving Bunnyville |
| A starting mechanical choice | Costume selection | Costume effects can change the setup |
| A different appearance | Costume appearance variants | Seven costumes received variants in 1.0.24 |
| Someone met in the story | NPC and quest context | A named NPC is not automatically playable |
| A summoned combat helper | The relevant equipment effect | Companions are a separate combat category |
The Steam store establishes the protagonist. The official launch and August updates document costumes and appearance changes. A fully verified current roster with every unlock requirement is not available.
Documented costume changes
| Costume | Officially recorded change | Source version | Current unlock requirement |
|---|---|---|---|
| Orange Rabbit | Debuff Damage +14%; Defense -8 | 1.0 launch | Not available |
| White Rabbit | Special Attack Damage +12%; Max MP +8; Evasion -15 | 1.0 launch | Not available |
| Skeleton | Damage dealt amplification +20% | 1.0 launch | Not available |
| Red-Clothed Cat | Elemental amplification and Physical Damage penalty reworked | 1.0 launch | Not available |
| Frog | Elemental amplification and Physical Damage penalty reworked | 1.0 launch | Not available |
| Wizard Bunny | Elemental amplification and Physical Damage penalty reworked | 1.0 launch | Not available |
These are changed fields from official notes, not complete current costume tooltips. In particular, the launch note groups elemental wording in a way that should not be expanded into unsupported claims about every element for every costume. Read the selected costume in-game for its full effect and starting equipment.
Choose the effect before the appearance
Describe the role the costume will play. A useful starting choice has a connection to the way you intend to fight. White Rabbit's recorded changes point toward special attacks, while Orange Rabbit's entry concerns debuff damage. That does not prove either is the strongest costume overall. Ask whether the part being improved is something your current weapon and equipment actually use. If you cannot identify that connection, choose based on the complete tooltip instead of the name or portrait.
Read the penalty with equal attention. A benefit and a drawback belong to the same decision. Extra capacity for a resource does not erase a reduction in a defensive statistic, and a damage-related bonus does not make a defensive penalty irrelevant. Think about which mistakes you currently make most often. A specialized choice can be appropriate for a familiar routine and uncomfortable while learning a new one. This is a selection principle, not a quantified survival estimate.
Separate familiarity from measured strength. A costume you have used repeatedly may feel stronger because you know how its changes affect your actions. When trying another option, give yourself time to understand the difference before declaring it weaker. Keep the weapon and other preparation choices stable for the first comparison. Changing the entire setup at the same time makes it difficult to attribute the result to the costume itself.
Interpret the official change records carefully
A changed field is not the whole character. The Skeleton entry records a damage amplification change. It does not supply a complete inventory of every property the costume may have. This is why the table uses “recorded change” rather than presenting the row as a definitive full stat sheet. When a build relies on an additional characteristic that is absent here, the correct next step is to verify that characteristic, not assume the patch note disproves or confirms it.
Do not turn grouped wording into a new mechanic. The elemental costume entries are a useful example of why exact interpretation matters. The announcement reports a rework, but a condensed English line is not enough to assign every elemental bonus independently. Check the specific costume tooltip in the language you are using. This page intentionally avoids filling those details with values copied from another unsourced roster. The gaps are narrower than a claim that nothing is known about costumes.
Treat unlock instructions as versioned information
Start with the locked entry on your save. Write down its requirement and any progress the game displays. If a guide uses a different name, establish whether it is a translation difference or a different entry before repeating a challenge. A current requirement can also depend on progress that a late-game guide takes for granted. Exact requirements for the table above remain not available here because the official change records do not publish them.
Keep Early Access evidence in its historical context. FireBrother's Basic Guide to Sephiria identifies itself as covering versions 0.7.31 and 0.7.35. It describes costume categories and unlocks from that period. It is useful for understanding older discussions, but this page does not promote its old counts or thresholds into a complete 1.0.31 checklist. A source's existence and its current applicability are separate questions.
Check appearance and mechanics separately. The 1.0.24 notes add appearance variants to seven costumes. That fact alone does not establish that each appearance is a new mechanical character with independent stats or unlocks. When saving a preferred look, verify which underlying costume remains selected. This avoids confusing a cosmetic change with a build change when discussing results or trying to reproduce someone else's setup.
Avoid mixing NPCs and companions into the roster
Classify a name by how it appears in play. A story character, a costume and a summoned helper may all be called a character in casual conversation. A useful reference should say which one it means. Do not assume a quest-giver can be selected for a run or that a summoned ally changes your costume. If the question concerns a helper's attack, follow the equipment that summons it rather than searching the costume table for an unrelated stat.
Share the complete starting context. When explaining why a costume worked well, include the weapon, relevant Talents, game version and the action you relied on. A costume recommendation without those details can sound universal even when it is tied to one narrow interaction. Report your own observed result and leave comparative claims open until comparable tests exist. This site has no current-version costume win-rate dataset.
Frequently asked questions
Are costumes only visual skins?
The official notes document mechanical changes to costumes, so appearance alone does not describe their role. Appearance variants are mentioned separately in the August update. Check both the underlying costume effect and the chosen appearance when preparing a run.
How many playable costumes are confirmed?
The launch announcement says more than twenty. That is a launch statement, not a complete current roster in this reference. An exact verified 1.0.31 total and all corresponding unlock requirements are not available.
Which character is best for beginners?
There is no tested universal recommendation here. Compare the full benefit and penalty against the action you can perform comfortably. Avoid choosing a specialized damage bonus before confirming that your available weapon and equipment use the relevant damage source.
Can I follow an old secret-unlock guide?
Use it as a lead, then compare it with current locked-entry text and later changes. Do not spend time repeating an uncertain hidden condition solely because an older guide states it confidently. This page does not invent missing requirements or assert that historical requirements remain unchanged.